i touch apps
What are your 10 favourite free ipod touch apps?

I really want to know some of the best apps for the ipod touch, but I am not willing to pay any money, but if you know an amasing app which is 1$ that is okay to.

-IM+ Lite (has AIM, Yahoo!Messanger, MSN, ICQ, Jabber, Google Talk, & MySpace IM, and FacebookIM in the full version.)

-i.TV (TV guide)

-Yahoo!

-Yahoo Messsanger

-Backrounds (Gives you backrounds)

-The Weather Channel (TWC)

-Slacker Radio (It’s kinda like Pandora but Pandora you have to search for stuff first to get a station but in Slacker there are stations like “Today’s Hits” and “Teen Pop” and stuff. You can also search for music all you want. You get 6 skips every hour and you get to see what song is next. I like it a lot better then Pandora. But Slacker does give you some error messages sometimes.)

-Catcha Mouse (It’s a free puzzle game. Its good if you just want to kill some time. I played to level 31. There’s 100s of levels and each one gets more and more challenging. )

-Knots (It’s kinda like that game Twister, just on your iPod.)

-Scramble

-Jelly Car (It’s a really fun game)

-Cube Runner

-Topple

-Tap Tap Revenge 2

-iheartradio

-Textfree Lite

-Tiki Towers Lite (I bought the full version)

-Tower Bloxx Lite (I bought the full version. I LOVE this game!!)

-Sway Lite (I loved it so much I bought the full version)

-Fish Tycoon Lite (There’s really no point in buying the full version)

-Days Until

-Scribble (You scribble)

-AppVee (reviews on apps)

-iShoot Lite (It was really fun and I always used to play it until i got Sway)

Sorry thats a little more than 10!!!


101 Windows Phone 7 Apps, Volume I


101 Windows Phone 7 Apps, Volume I


$47.99


This is the eBook version of the printed book. Full Color   INCLUDES COMPLETE CODE AND ASSETS FOR EACH APP IN THIS VOLUME!   Got a great idea for an app? There’s a chapter for that!   Calling all developers: Windows Phone 7 is starting to gain traction, and the opportunity is yours to sell the next killer app! 101 Windows Phone 7 Apps is a book series like no other–best-selling author and Microsoft developer Adam Nathan walks you through the process of building 101 real, robust, diverse, and marketplace-certified Silverlight applications. You not only get online access to the full source code and related assets, but the book is chock full of tips, warnings, and advice that can only come from Adam’s experience of writing so many complete applications and selling them in the Windows Phone Marketplace.   Imagine how long it would take you to develop and test 50 apps and how much you would learn from the experience. Rather than spending all that time starting from scratch, use this book to hit the ground running! Whether you simply make cosmetic changes to apps in this book (for example, creating kid-themed versions), repurpose apps (such as building a mortgage calculator based on Chapter 10’s tip calculator), or build something completely unique, this book can greatly accelerate your development time and help you create high-quality apps. Sell your apps in the Windows Phone Marketplace and make this book pay for itself!   Volume I contains the first 50 apps and covers the following: Everything you need to know about Silverlight Fully exploiting phone features such as the application bar, hardware/software keyboards, multi-touch, accelerometer, microphone, and more Using rich controls such as pivots, panoramas, and controls in free toolkits, such as date/time pickers, toggle switches, charts, and graphs Building your own custom controls, including popular ones missing from the platform, such as a checkable list box, multi-select picker box, and color picker Broadly applicable pages, such as a photo-cropping page and accelerometer-calibration page How to make your app look and feel like a first-party app Practical tips on a wide range of topics, even acquiring and creating sound effects, using custom fonts, and creating icons

Incredible iPhone Apps For Dummies


Incredible iPhone Apps For Dummies


$3.99


Dizzy from too many iPhone apps? Let Dr. Mac find the ones you can’t live without! With over 100,000 apps and counting, the App Store can be mind-boggling. This handy guide gives you the scoop on oodles of must-have apps along with tips on how to make the most of each one. From Mac guru Bob “Dr. Mac” LeVitus, it’s the perfect companion to help you have fun, get more done, and make the most of your iPhone or iPod touch.

Best iPhone Apps


Best iPhone Apps


$15.99


With over 50,000 iPhone apps to choose from, there’s a mind-boggling number of ways to make your favorite device do just about anything you can imagine — and almost certainly a few things you would never think of. While it’s not hard to find apps for your iPhone or iPod Touch, it’s frustratingly difficult to find the best ones. Best iPhone Apps guides the way, shining the light on over 200 gee-whiz apps that delight, empower, and entertain. Author Josh Clark stress-tested thousands of titles from the App Store emporium to hand-pick apps that will make the biggest difference in every aspect of your life: at work, on the town, at play, at home, and on the road. Capitalize on your time with genius productivity apps, or fritter it away with deliriously fun games. However you use your iPhone or iPod Touch, Best iPhone Apps shows you how to unlock its full potential and make the most of your glossy gadget. Apps to Help You: Get stuff done Connect with friends Play games Juggle documents Explore what’s nearby Get in shape Travel the world Find new music Dine out Manage your money …and much more!

Android Apps for Absolute Beginners


Android Apps for Absolute Beginners


$29.99


Anybody can start building simple apps for the Android platform, and this book will show you how! Android Apps for Absolute Beginners takes you through the process of getting your first Android applications up and running using plain English and practical examples. It cuts through the fog of jargon and mystery that surrounds Android application development, and gives you simple, step-by-step instructions to get you started.* Teaches Android application development in language anyone can understand, giving you the best possible start in Android development * Provides simple, step-by-step examples that make learning easy, allowing you to pick up the concepts without fuss * Offers clear code descriptions and layout so that you can get your apps running as soon as possible What you'll learn * Get yourself and your computer set up for Android apps development * Use the Eclipse programming environment to make your Android development efficient and straightforward * Follow steps in plain English to build simple apps and get them working immediately * Style your application so that it appeals to potential users * Make use of the Android's touch screen * Use shortcuts and cheat sheets to create apps the easy way * Use the basics of Java and XML to move onto more advanced apps Who this book is for If you have a great idea for an Android app, but have never programmed before, then this book is for you. You don't need to have any previous computer programming skills – as long as you have a desire to learn, and you know which end of the mouse is which, the world of Android apps development awaits!Table of Contents * Preliminary Information: Before We Get Started * What's Next? Our Road Ahead * Setting Up an Open Source Android Development Environment * An Introduction to Java, XML and How Android Works * An Overview of the Android Application Framework * Screen Layout Design: Views, ViewGroups and Layout Types * User Interface Design: Buttons, Menus, Dialogs and Alerts * Designing Graphics for Android: 2D Images & Animation * Adding Interactivity: Handling UI Events * Understanding Content Providers * Understanding Intents and Intent Filters * The Future: 3D, Widgets, Bluetooth, Maps, Search, and More

Creating iPhone Apps with Cocoa Touch: The Mini Missing Manual


Creating iPhone Apps with Cocoa Touch: The Mini Missing Manual


$4.99


Creating iPhone Apps with Cocoa Touch: The Mini Missing Manual walks you through developing your first iPhone App and introduces you to your programming environments and tools: Cocoa Touch, Interface Builder, Xcode, and the Objective-C programming language. If you’re a Java or C developer, this eBook is your fast track to App development. This eBook is adapted from parts of iPhone App Development: The Missing Manual.

Beginning iPhone and iPad Web Apps


Beginning iPhone and iPad Web Apps


$39.99


This book will help you join the thousands of successful iPhone App developers without needing to learn Objective-C or the Cocoa touch APIs. If you want to apply your existing web development skills to iPhone and iPad development, then now you can. WebKit's support for HTML5 means any web developer can create compelling apps for both the iPhone and the larger-screen iPad. Beginning iPhone & iPad Web Apps takes you through the latest mobile web standards as well as the specific features of the iPhone and iPad. You'll learn about WebKit and Mobile Safari, HTML5 and CSS3, vector graphics and multimedia support. You'll discover the built-in hardware features of the iPhone and iPad and how best to take advantage of them. The market for web apps for the iPhone and iPad is expanding rapidly. You'll want to know about all the advantages, and Beginning iPhone & iPad Web Apps is the perfect starting point.What you'll learn * How to take your existing web skills and deploy them on iPad and iPhone * User interface design basics for both the smaller iPhone screen and the larger iPad display * The keys to web app development built into HTML5, WebKit, and Mobile Safari * How to support mobile-media with iPhone- and iPad-specific features * How to take advantage of advanced features of CSS3 for graphics * How to address Apple's touch screen interface and interact with Cocoa touch APIs Who this book is for This book is for web designers and developers who want to use their hard-earned skills and knowledge to create compelling mobile web experiences for iPhone and iPad users.Table of Contents * Development Tools * Development Environment * Introducing Developer and Debugging Tools * The Anatomy of a Web Application * User Experience and Interface Guidelines * Interesting CSS Features for Your Web Application User Interface * Bitmap and Vector Graphics and Downloadable Fonts with Canvas and SVG * Embedding Audio and Video Content in Your Web Application * Handling Transformations, Animations, and Special Effects with CSS * An Object-Oriented JavaScript Programming Primer * Cross-Document Communication * Ajax and Dynamic Content * Using Touch and Gesture Events * Location-Aware Web Applications * A Better Handling of Client-Side Data Storage

iPhone and iPad Apps for Absolute Beginners


iPhone and iPad Apps for Absolute Beginners


$29.99


The iPhone is the hottest gadget of our generation, and much of its success has been fueled by the App Store, Apple's online marketplace for iPhone applications. Over 1 billion apps have been downloaded in the 9 months the App Store has been open, ranging from the simplest games to the most complex business apps. Everyone has an idea for the next best-selling iPhone app – presumably that's why you're reading this now. And with the release of the iPad, this demand will just continue to grow. So how do you build an application for the iPhone and iPad? Don't you need to spend years learning complicated programming languages? What about Objective-C, Cocoa Touch, and the SDK? The answer is that you don't need to know any of those things. Anybody can start building simple applications for the iPhone and iPad, and this book will show you how. This update of best-selling book walks you through creating your first application using plain English and practical examples. It cuts through the fog of jargon and misinformation that surrounds iPhone and iPad application development, and gives you simple, step-by-step instructions to get you started. * Teaches iPhone and iPad application development in language anyone can understand * Provides simple, step-by-step examples that make learning easy * Offers videos that enable you to follow along with the author – it's like your own private classroom What you'll learn * Get both yourself and your computer set up for iPhone and iPad application development. Start by making small changes to existing applications to build your knowledge and experience before creating your own applications. * Follow steps in plain English to build simple apps and get them working immediately. * Style your application so that it looks good and users can easily navigate through it. * Make use of the iPhone's touch screen and accelerometer. * Use shortcuts and cheat sheets to create apps the easy way. Who this book is for If you have a great idea for an iPhone or iPad app, but have never programmed before, then this book is for you. You don't need to have any previous computer programming skills – as long as you have a desire to learn, and you know which end of the mouse is which, you'll be fine.

The Web Designer's Guide to iOS Apps


The Web Designer’s Guide to iOS Apps


$31.99


This is the eBook version of the printed book. This book teaches web designers how to use HTML, CSS, and JavaScript to build native iPhone, iPod Touch, and iPad applications.  By leveraging their existing skills, web designers can do the same specialized and content-specific work for new platforms. And by combining these skills with a code framework that allows them to bypass the need to learn a lot of Objective-C programming, web designers can focus exclusively on interface and content design. This results in better products for clients and their customers, and also saves the designer both time (by avoiding the need to learn – or subcontract for – unnecessary programming skills) and money (by avoiding the use of more expensive – but less customizable – software-based approaches to designing native apps).

3D for iPhone Apps with Blender and SIO2


3D for iPhone Apps with Blender and SIO2


$39.99


Create exciting, interactive 3D apps for the iPhone and iPod Touch What a combination-using free, open-source Blender software and the SI02 game engine to create very cool 3D characters and games for the very hot devices of the moment, the iPhone and iPod Touch. Whether you’re coming to this as an iPhone developer or as a Blender artist, this book is for you. Learn how to create 3D content using Blender’s WYSIWYG approach, find helpful information on Xcode and other iPhone SDK topics, master physical collisions, and acquire the skills you need to bridge both worlds with fun, compelling content. Shows you what you need to know to use Blender software, the SI02 game engine, and iPhone SDK to create interactive 3D content for the iPhone and iPod Touch Walks you through a series of tutorials that you can use as starting points for your own creations Provides enough information on the iPhone software developer kit (SDK) to get you started quickly Covers Blender’s physics simulation library, Bullet, and Blender’s robust collision functionality Bridge the exciting worlds of Blender and iPhone app development in an easy-to-follow pipeline with this one-of-a-kind guide.

iOS Sensor Apps with Arduino


iOS Sensor Apps with Arduino


$9.99


Turn your iPhone or iPad into the hub of a distributed sensor network with the help of an Arduino microcontroller. With this concise guide, you’ll learn how to connect an external sensor to an iOS device and have them talk to each other through Arduino. You’ll also build an iOS application that will parse the sensor values it receives and plot the resulting measurements, all in real-time. iOS processes data from its own onboard sensors, and now you can extend its reach with this simple, low-cost project. If you’re an Objective-C programmer who likes to experiment, this book explains the basics of Arduino and other hardware components you need—and lets you have fun in the process. Learn how to connect the Arduino platform to any iOS device Build a simple application to control your Arduino directly from an iPad Gather measurements from an ultrasonic range finder and display them on your iPhone Connect an iPhone, iPad, or iPod Touch to an XBee radio network Explore other methods for connecting external sensors to iOS, including Ethernet and the MIDI protocol

Beginning iOS Apps with Facebook and Twitter APIs


Beginning iOS Apps with Facebook and Twitter APIs


$39.99


Beginning iOS Apps with Facebook and Twitter APIs shows you how to add the power of social networking to your mobile apps on iPhone, iPad, and iPod touch. With this book as your guide, you can write apps that connect to Facebook and Twitter quickly, securely, and discreetly. Instead of starting from scratch, you will build on the vast resources, data storage capacity, and familiar features of these platforms which have become part of everyday life for hundreds of millions of users worldwide. Beginning iOS Apps with Facebook and Twitter APIs introduces you to the development tools, techniques, and design practices you will need to work with the APIs. It helps you decide whether to use Facebook, Twitter, or both, and explains the important issues of design, branding, and permissible use guidelines. You will learn how to guarantee privacy and use OAuth for authentication and single sign-on. Create news apps, shopping apps, contact apps, GPS apps, guides, and more, that let users transparently: * Sign on once, then freely work with and manage their Facebook and Twitter accounts * Publish game high scores, post likes, links, and status updates * Send messages, share pictures, and forward Tweets * Tweet a link to an event, show themselves as attending, and see who else is there * Show Tweets that are relevant to a topic within a news app * Show Tweets about a restaurant * Organize a group or community From time to time, new forms of communication come along that make it easier for people to communicate and manage their social lives. Like phone calls and SMS before them, Facebook and Twitter have, in a short time, become essential parts of the social fabric of life for an ever-growing number of people throughout the world. The knowledge you'll gain from Beginning iOS Apps with Facebook and Twitter APIs will help you create exciting and popular iOS apps that your users will rely on every day to help make their lives more meaningful and connected. What you'll learn * How to integrate these social networks' APIs into your code * How to run multitasking apps and run streamlined background processes * When and how to use Oauth for authentication * How to connect your users to each other * How and where to publish and request data and media from the social graph * How to work with JSON, push notifications and other data interchanges * How to take advantage of open-source software like Google Wrappers and Google Toolbox * How to iterate quickly when using the UIWebView controller * How to specify visual & interaction design that is consistent with the design of the platforms (for both iPad and iPhone) Who this book is for This book is for iPhone and iPad developers who already know the fundamentals of iOS development and want to add social networking functionality to their apps. Table of Contents * What the Social Graph Can Do for Your App * Privacy, Privacy, Privacy * Choose Your Weapons!. * Getting Set Up * Working Securely with OAuth and A

Building iPhone Apps with HTML, CSS, and JavaScript


Building iPhone Apps with HTML, CSS, and JavaScript


$23.99


What people are saying about Building iPhone Apps w/ HTML, CSS, and JavaScript “The future of mobile development is clearly web technologies like CSS, HTML and JavaScript. Jonathan Stark shows you how to leverage your existing web development skills to build native iPhone applications using these technologies.” –John Allsopp, author and founder of Web Directions “Jonathan’s book is the most comprehensive documentation available for developing web applications for mobile Safari. Not just great tech coverage, this book is an easy read of purely fascinating mobile tidbits in a fun colloquial style. Must have for all PhoneGap developers.” — Brian LeRoux, Nitobi Software It’s a fact: if you know HTML, CSS, and JavaScript, you already have the tools you need to develop your own iPhone apps. With this book, you’ll learn how to use these open source web technologies to design and build apps for the iPhone and iPod Touch on the platform of your choice-without using Objective-C or Cocoa. Device-agnostic mobile apps are the wave of the future, and this book shows you how to create one product for several platforms. You’ll find guidelines for converting your product into a native iPhone app using the free PhoneGap framework. And you’ll learn why releasing your product as a web app first helps you find, fix, and test bugs much faster than if you went straight to the App Store with a product built with Apple’s tools. Build iPhone apps with tools you already know how to use Learn how to make an existing website look and behave like an iPhone app Add native-looking animations to your web app using jQTouch Take advantage of client-side data storage with apps that run even when the iPhone is offline Hook into advanced iPhone features — including the accelerometer, geolocation, and vibration — with JavaScript Submit your applications to the App Store with Xcode This book received valuable community input through O’Reilly’s Open Feedback Publishing System (OFPS). Learn more at http://labs.oreilly.com/ofps.html .

Developing C# Apps for iPhone and iPad using MonoTouch


Developing C# Apps for iPhone and iPad using MonoTouch


$49.99


Developing C# Applications for iPhone and iPad using MonoTouch shows you how to use your existing C# skills to write apps for the iPhone and iPad. Fortunately, there's MonoTouch, Novell's .NET library that allows C# developers to write C# code that executes in iOS. Furthermore, MonoTouch allows you to address all the unique functions of the iPhone, iPod Touch, and iPad. And the big plus: You needn't learn any Objective-C to master MonoTouch!. Former Microsoft engineer and published app-store developer Bryan Costanich shows you how to use the tools you already know to create native apps in iOS using C# and the .NET Base Class Libraries. The magic is in Novell's implementation of Apple's Cocoa libraries in MonoTouch. You'll master the same elegant and rich Cocoa environment, but without the need to learn a new programming language. Developing C# Applications for iPhone and iPad using MonoTouch takes you from your first "Hello, World" example through the major APIs and features of iOS. The coverage is comprehensive and makes use of frequent examples, complete with sample code you can download and reuse to create your own powerful and playful apps.What you'll learn * How to use your existing C# skills to develop applications on the iPhone and iPad * Apple's Model View Controller (MVC) methodology * Working with CocoaTouch's UIKit to create iOS applications using native controls * Device-specific features, like the camera, GPS, and Compass using CoreLocation, the accelerometer, and others * Accessing shared resources such as the photos, contacts, and more * How to persist and retrieve data using SQLite and .NET libraries * Complex drawing and animation using CoreGraphics and CoreAnimation * The use of Apple's Push Notification Service * The latest game porting techniques using XNA Touch * How to integrate off-the-shelf Objective-C libraries Who this book is for Every .NET and C# developer who has have ever wanted to create an application or game for Apple's App Store.Table of Contents * Getting Started with MonoTouch * Our First Application * The Model, View, Controller Approach to Multiple Screen Applications * iPad and Universal (iPhone/iPad) Applications * More on Views and Controllers * Introduction to Controls * Standard Controls * Content Controls * Working with Tables * Working with Keyboards * Multitasking * Working with Touch * Working with Shared Resources * User and Application Settings * Working with CoreLocation * Drawing with CoreGraphics * Core Animation * Notifications * Working with Data * Publishing to the App Store * Third Party Libraries * Using Objective-C Libraries and Code

Take Control of Mail on the iPad, iPhone, and iPod touch


Take Control of Mail on the iPad, iPhone, and iPod touch


$10


Questions answered in this ebook include: Why is an IMAP account especially useful on a mobile device? How do I set up my email accounts? How do I move around in the Mail app? How do I set up mailboxes for effective navigation and filing? How do I handle attachments? How does Mail integrate with other apps, like Calendar and Contacts? What are the best ways to find messages in the Mail app? What’s the deal with Exchange/ActiveSync accounts? Should I push or fetch my messages? How do I integrate Gmail with the Mail app? Help! I can’t send my email… what should I do?

Incredible iPad Apps For Dummies


Incredible iPad Apps For Dummies


$18.99


Fill your iPad with cool apps with help from this full-color directory! The popularity of the iPad is growing at an unstoppable rate and users are looking for help sorting through the tens of thousands of apps available in the App Store. Packed with helpful reviews and valuable tips on how to make the most of each app, this book walks you through the vast selection of apps and helps you narrow down the most essential and entertaining apps for your needs and interests. Mac guru Bob “Dr. Mac” LeVitus helps you uncover the best of the best apps in business, education, entertainment, finance, health, fitness, games, news, music, sports, weather, and more. Helps you sort through the tens of thousands of apps available for the iPad so you can find the apps that are right for you Shows you a variety of the most useful apps in the fields of music, entertainment, sports, business, games, news, social networking, health and fitness, and more Helps you uncover what apps are worth the price and what’s fabulous for free Provides expert insights and light-hearted reviews of each featured iPad app from longtime For Dummies author and Mac enthusiast Bob “Dr. Mac” LeVitus With Incredible iPad Apps For Dummies, you’ll discover how to have fun, get more done, and make the most of your iPad.

Amazing Android Apps For Dummies


Amazing Android Apps For Dummies


$18.99


Find the Android apps that are right for you so you can have fun and get more done! The popularity of Android apps is exploding and this handy guide helps you sort through the thousands of available applications so you can find the ones that are ideal for you. You’ll explore a variety of apps in the areas of entertainment, finance, health, food, music, news, weather, photography, reference, dining out, social networking, sports, travel, and more. Author Daniel Begun helps you navigate through this enormous—and potentially overwhelming—array of Android apps. Holds your hand through the oftentimes overwhelming app selection and shares helpful advice for sorting through the tens of thousands of apps to find the ones that are right for you Helps you uncover which apps are worth the price and what’s fabulous for free Provides advice on what apps work best for all your favorite hobbies – from movies to music, sports to social networking, fitness to fun games, and everything in between Amazing Android Apps For Dummies walks you through the process of finding, purchasing, and installing the most appealing apps for your needs.